[gobolinux-users] beryl in nvidia
Viola Zoltán
violazoli at gmail.com
Thu Apr 26 14:43:54 UTC 2007
I not have this directory.
ls -l /lib/libGL
ls: /lib/libGL: No such file or directory
The output of glxinfo:
glxinfo
name of display: :0.0
display: :0 screen: 0
direct rendering: No
server glx vendor string: Brian Paul
server glx version string: 1.4 Mesa 6.5
server glx extensions:
GLX_MESA_copy_sub_buffer, GLX_MESA_pixmap_colormap,
GLX_MESA_release_buffers, GLX_ARB_get_proc_address, GLX_EXT_visual_info,
GLX_EXT_visual_rating, GLX_SGI_video_sync, GLX_SGIX_fbconfig,
GLX_SGIX_pbuffer
client glx vendor string: Brian Paul
client glx version string: 1.4 Mesa 6.5
client glx extensions:
GLX_MESA_copy_sub_buffer, GLX_MESA_pixmap_colormap,
GLX_MESA_release_buffers, GLX_ARB_get_proc_address, GLX_EXT_visual_info,
GLX_EXT_visual_rating, GLX_SGI_video_sync, GLX_SGIX_fbconfig,
GLX_SGIX_pbuffer
GLX version: 1.4
GLX extensions:
GLX_MESA_copy_sub_buffer, GLX_MESA_pixmap_colormap,
GLX_MESA_release_buffers, GLX_ARB_get_proc_address, GLX_EXT_visual_info,
GLX_EXT_visual_rating, GLX_SGI_video_sync, GLX_SGIX_fbconfig,
GLX_SGIX_pbuffer
OpenGL vendor string: Brian Paul
OpenGL renderer string: Mesa X11
OpenGL version string: 1.5 Mesa 6.5
OpenGL extensions:
GL_ARB_depth_texture, GL_ARB_draw_buffers, GL_ARB_fragment_program,
GL_ARB_fragment_shader, GL_ARB_half_float_pixel, GL_ARB_imaging,
GL_ARB_multisample, GL_ARB_multitexture, GL_ARB_occlusion_query,
GL_ARB_pixel_buffer_object, GL_ARB_point_parameters,
GL_ARB_point_sprite,
GL_ARB_shader_objects, GL_ARB_shading_language_100, GL_ARB_shadow,
GL_ARB_shadow_ambient, GL_ARB_texture_border_clamp,
GL_ARB_texture_compression, GL_ARB_texture_cube_map,
GL_ARB_texture_env_add, GL_ARB_texture_env_combine,
GL_ARB_texture_env_crossbar, GL_ARB_texture_env_dot3,
GL_ARB_texture_mirrored_repeat, GL_ARB_texture_non_power_of_two,
GL_ARB_texture_rectangle, GL_ARB_transpose_matrix,
GL_ARB_vertex_buffer_object, GL_ARB_vertex_program,
GL_ARB_vertex_shader,
GL_ARB_window_pos, GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color,
GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate,
GL_EXT_blend_logic_op, GL_EXT_blend_minmax, GL_EXT_blend_subtract,
GL_EXT_clip_volume_hint, GL_EXT_compiled_vertex_array,
GL_EXT_convolution,
GL_EXT_copy_texture, GL_EXT_depth_bounds_test,
GL_EXT_draw_range_elements,
GL_EXT_framebuffer_object, GL_EXT_framebuffer_blit, GL_EXT_fog_coord,
GL_EXT_histogram, GL_EXT_multi_draw_arrays, GL_EXT_packed_depth_stencil,
GL_EXT_packed_pixels, GL_EXT_paletted_texture,
GL_EXT_pixel_buffer_object,
GL_EXT_point_parameters, GL_EXT_polygon_offset, GL_EXT_rescale_normal,
GL_EXT_secondary_color, GL_EXT_separate_specular_color,
GL_EXT_shadow_funcs, GL_EXT_shared_texture_palette, GL_EXT_stencil_wrap,
GL_EXT_subtexture, GL_EXT_texture, GL_EXT_texture3D,
GL_EXT_texture_edge_clamp, GL_EXT_texture_env_add,
GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3,
GL_EXT_texture_lod_bias, GL_EXT_texture_mirror_clamp,
GL_EXT_texture_object, GL_EXT_texture_rectangle, GL_EXT_timer_query,
GL_EXT_vertex_array, GL_APPLE_packed_pixels,
GL_ATI_blend_equation_separate, GL_ATI_texture_env_combine3,
GL_ATI_texture_mirror_once, GL_ATI_fragment_shader,
GL_IBM_multimode_draw_arrays, GL_IBM_rasterpos_clip,
GL_IBM_texture_mirrored_repeat, GL_INGR_blend_func_separate,
GL_MESA_pack_invert, GL_MESA_program_debug, GL_MESA_resize_buffers,
GL_MESA_ycbcr_texture, GL_MESA_window_pos, GL_NV_blend_square,
GL_NV_fragment_program, GL_NV_light_max_exponent, GL_NV_point_sprite,
GL_NV_texture_rectangle, GL_NV_texgen_reflection, GL_NV_vertex_program,
GL_NV_vertex_program1_1, GL_OES_read_format, GL_SGI_color_matrix,
GL_SGI_color_table, GL_SGI_texture_color_table, GL_SGIS_generate_mipmap,
GL_SGIS_texture_border_clamp, GL_SGIS_texture_edge_clamp,
GL_SGIS_texture_lod, GL_SGIX_depth_texture, GL_SGIX_shadow,
GL_SGIX_shadow_ambient, GL_SUN_multi_draw_arrays
visual x bf lv rg d st colorbuffer ax dp st accumbuffer ms cav
id dep cl sp sz l ci b ro r g b a bf th cl r g b a ns b eat
----------------------------------------------------------------------
0x21 16 tc 0 16 0 r y . 5 6 5 0 0 16 8 16 16 16 16 0 0 None
0x22 16 dc 0 16 0 r y . 5 6 5 0 0 16 8 16 16 16 16 0 0 None
0x23 16 tc 0 16 0 r y . 5 6 5 0 0 16 8 16 16 16 16 0 0 None
0x24 16 tc 0 16 0 r y . 5 6 5 0 0 16 8 16 16 16 16 0 0 None
0x25 16 tc 0 16 0 r y . 5 6 5 0 0 16 8 16 16 16 16 0 0 None
0x26 16 tc 0 16 0 r y . 5 6 5 0 0 16 8 16 16 16 16 0 0 None
0x27 16 tc 0 16 0 r y . 5 6 5 0 0 16 8 16 16 16 16 0 0 None
0x28 16 tc 0 16 0 r y . 5 6 5 0 0 16 8 16 16 16 16 0 0 None
0x29 16 tc 0 16 0 r y . 5 6 5 0 0 16 8 16 16 16 16 0 0 None
0x2a 16 tc 0 16 0 r y . 5 6 5 0 0 16 8 16 16 16 16 0 0 None
0x2b 16 tc 0 16 0 r y . 5 6 5 0 0 16 8 16 16 16 16 0 0 None
0x2c 16 tc 0 16 0 r y . 5 6 5 0 0 16 8 16 16 16 16 0 0 None
0x2d 16 tc 0 16 0 r y . 5 6 5 0 0 16 8 16 16 16 16 0 0 None
0x2e 16 tc 0 16 0 r y . 5 6 5 0 0 16 8 16 16 16 16 0 0 None
0x2f 16 tc 0 16 0 r y . 5 6 5 0 0 16 8 16 16 16 16 0 0 None
0x30 16 tc 0 16 0 r y . 5 6 5 0 0 16 8 16 16 16 16 0 0 None
0x31 16 tc 0 16 0 r y . 5 6 5 0 0 16 8 16 16 16 16 0 0 None
0x32 16 tc 0 16 0 r y . 5 6 5 0 0 16 8 16 16 16 16 0 0 None
0x33 16 tc 0 16 0 r y . 5 6 5 0 0 16 8 16 16 16 16 0 0 None
0x34 16 tc 0 16 0 r y . 5 6 5 0 0 16 8 16 16 16 16 0 0 None
0x35 16 tc 0 16 0 r y . 5 6 5 0 0 16 8 16 16 16 16 0 0 None
0x36 16 dc 0 16 0 r y . 5 6 5 0 0 16 8 16 16 16 16 0 0 None
0x37 16 dc 0 16 0 r y . 5 6 5 0 0 16 8 16 16 16 16 0 0 None
0x38 16 dc 0 16 0 r y . 5 6 5 0 0 16 8 16 16 16 16 0 0 None
0x39 16 dc 0 16 0 r y . 5 6 5 0 0 16 8 16 16 16 16 0 0 None
0x3a 16 dc 0 16 0 r y . 5 6 5 0 0 16 8 16 16 16 16 0 0 None
0x3b 16 dc 0 16 0 r y . 5 6 5 0 0 16 8 16 16 16 16 0 0 None
0x3c 16 dc 0 16 0 r y . 5 6 5 0 0 16 8 16 16 16 16 0 0 None
0x3d 16 dc 0 16 0 r y . 5 6 5 0 0 16 8 16 16 16 16 0 0 None
0x3e 16 dc 0 16 0 r y . 5 6 5 0 0 16 8 16 16 16 16 0 0 None
0x3f 16 dc 0 16 0 r y . 5 6 5 0 0 16 8 16 16 16 16 0 0 None
0x40 16 dc 0 16 0 r y . 5 6 5 0 0 16 8 16 16 16 16 0 0 None
0x41 16 dc 0 16 0 r y . 5 6 5 0 0 16 8 16 16 16 16 0 0 None
0x42 16 dc 0 16 0 r y . 5 6 5 0 0 16 8 16 16 16 16 0 0 None
0x43 16 dc 0 16 0 r y . 5 6 5 0 0 16 8 16 16 16 16 0 0 None
0x44 16 dc 0 16 0 r y . 5 6 5 0 0 16 8 16 16 16 16 0 0 None
0x45 16 dc 0 16 0 r y . 5 6 5 0 0 16 8 16 16 16 16 0 0 None
0x46 16 dc 0 16 0 r y . 5 6 5 0 0 16 8 16 16 16 16 0 0 None
0x47 16 dc 0 16 0 r y . 5 6 5 0 0 16 8 16 16 16 16 0 0 None
0x48 16 dc 0 16 0 r y . 5 6 5 0 0 16 8 16 16 16 16 0 0 None
0xee 32 tc 0 32 0 r y . 8 8 8 0 0 16 8 16 16 16 0 0 0 None
Zoli
2007/4/26, Jonas Karlsson <jonka750 at student.liu.se>:
>
> On Thu, 26 Apr 2007 05:33:07 +0200, Carlo Calica <carlo at calica.com> wrote:
>
> > On 4/25/07, Viola Zoltán <violazoli at gmail.com> wrote:
> >> I make all this, but nothing changes: direct rendering: No.
> >>
> >
> > What is the full output of glxinfo? Also, try "ls -l /lib/libGL*" and
> > see if mesa is still referenced (it probably shouldn't be). Sorry
> > about the vague suggestions, the binary drivers have forced me into 2d
> > only with nv. Playing games isn't worth the stress.
> >
> Yes, I forgot about the symlink issue. Or rather I thought of it between
> replies, but I forgot to suggest it. As Carlo said, the output from
>
> ls -l /lib/libGL*
>
> could be useful.
>
> --
> /Jonas
>
> Using Opera's revolutionary e-mail client: http://www.opera.com/mail/
> _______________________________________________
> gobolinux-users mailing list
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>
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